================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Generic Mortality [League Variant] FILENAME : Mortality_l.bsp AUTHOR : Wildfire DATE : 16.2.2000 GAME : HL | Team Fortress Classic EMAIL ADDRESS : Wildfire@UnrealFortress.com IRC : Quakenet #tfc.mappers -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- Make your way to the enemy flagroom where their flag resides (well duh). Take this flag from the enemy flagroom back to the raised plinth in your own main hall to score. 10 team points and 5 personal points are awarded per capture. -------------------------------------------------------------------------------- SINGLE PLAYER : 2 Player Start Point(s) CO-OPERATIVE : 0 Player Start Point(s) DEATHMATCH : 0 Player Respawn Point(s) TEAM FORTRESS CLASSIC : 2 Teams SUGGESTED PLAYER LOAD : 4 to 20 NEW TEXTURES : Yes NEW SOUNDS : No CD TRACK # : 0 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : New Map PREFABS USED : None EDITOR(S) USED : Worldcraft 3.3 OTHER UTILITIES USED : Zoner's Compile Tools, Q2BeaVeR KNOWN BUGS : You may be able to kill me when I play this map. Must fix that. COMPILE MACHINE : ThunderBird 1.25GHz, 256MB RAM HLCSG TIME : long time HLBSP TIME : see above HLVIS TIME : took a fair while HLRAD TIME : I was drunk by now, but I think it still took ages -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- various bits of rubbish from a _long_ time ago, if you want a giggle search the Half-Life section on Fileplanet for maps by 'Chris Wood' -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION * -------------------------------------------------------------------------------- Mortality_l.bsp - \Sierra\Half-Life\TFC\maps\ Mortality_l.txt - \Sierra\Half-Life\TFC\maps\ Mortality_l_readme.txt - -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Valve Software : For making a great game Zoner : For his outstanding tools UncleBRUCE : For all the entity help Defragmentor : For the textures Lt. Sex Machine : For the brief assistance with very thin things. *cough* All The Beta Testers : I was making a list but there were too many, props go out to most of [SHS], [DW], and all the many many many many (you get the idea) others that came along to one of the testing sessions. Cheeeeeeeeeers :) No.2 Pencil : For getting my act in gear to do the _l version ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my permission. I would, however, be honored if you did - if you would only email me first! [END OF DATA]==========================================================[.txtGen]