Sorry for the short notice, but this is urgent and we only found out about it an hour ago. Something's gone wrong with the data processing system in Nocturn and you need to go in and fix it, then get the system booted back up. We tried to fix it remotely but couldn't get a connection established, so there's no choice but to go in person to see what's going on. I've acquisitioned three magtrains and have set them to drop you off at the station nearest the warehouse. I didn't have time to install the security cards, though, so you'll have to track them down and install them into each of the magtrains' engines before you'll be allowed to arrive in Nocturn. I know you guys don't mind a little rain, but the forecast says it'll be pretty drizzly when you show up so you're all getting umbrellas. Up to you if you use them or not. You'll arrive in the middle of the night, so everything will probably be locked down. You should be able to handle it though, just get to the building and get this resolved. It'll be a couple of days before we can get the magtrains cleared for departure again, so you'll have plenty of time to unwind after you're done with the job. Map by Togra Thanks to Exastorm for translation help and die^pro^ent^pbl^[time][lol] and the Feckin Mad community for testing Various third party assets were used, they are credited below poke646.wad, vendetta.wad From Poke646 and Poke646: Vendetta, http://www.poke646.com/ submerged.wad, submerged_addons.wad By Philip Klevestav aka Blazeer, http://philipk.net/ PK01, PK02 and Ancient Collection Texture packages by Philip Klevestav are licensed under a Creative Commons Attribution 3.0 Unported License. http://creativecommons.org/licenses/by/3.0/deed.en_US nw.wad, nw_xeno.wad Half-Life: Nightwatch - Textures -------------------------------- nw.wad nw_xeno.wad Textures by: Adam Foster, Henning Horstmann, Mohammad Alavi, Tomislav Spejic, and Tom DiLazaro. One additional texture by Cayle George. Includes additional textures created from bases by and/or originally authored by Randy Reddig and Kevin Roberts. All textures are the property of their authors. You may use and re-distribute these textures for any non-commercial purpose, provided you include credit to the original authors (please copy from the list above) and the Nightwatch team. Special thanks to everyone who ever worked on Nightwatch possible, and everyone who supported it. Please forgive me for not seeing to it that these were released sooner. ---- Andrew Weldon kungfusquirrel@gmail.com button-masher.net kungfusquirrel.blogspot.com twitter.com/kungfusquirrel nocturn_nightocean2 skybox (Originally NightOcean2) Made by DeviLMaqqeR* trainengine.wav (Originally 462936__uni000__caverumble1.wav) Made by Uni000 as "CaveRumble1", under the "Attribution 3.0 Unported (CC BY 3.0)" License and downloaded from freesound.org at the following link https://freesound.org/people/Uni000/sounds/462936/ The file was modified to be mono-channel instead of stereo and downmixed to 16-bit and 22khz, also increased volume The author of "CaveRumble1" does not endorse my use of "CaveRumble1" and disclaims all warranties https://creativecommons.org/licenses/by/3.0/ shield.wav (Originally 452768__euphrosyyn__scifi-generator-lp.wav) Made by Euphrosyyn under the "CC0 1.0 Universal (CC0 1.0)" license and downloaded from freesound.org at the following link https://freesound.org/people/Euphrosyyn/sounds/452768/ The file was modified to be mono-channel and downmixed to 16-bit and 22khz, also increased volume The author of "Scifi_Generator_Lp" does not endorse my use of "Scifi_Generator_Lp" and disclaims all warranties https://creativecommons.org/publicdomain/zero/1.0/ city_ambience01.wav (Originally 473698__joao-janz__city-noise-inside-apartment.wav) Made by Joao_Janz as "City Noise Inside Apartment", under the "Attribution 3.0 Unported (CC BY 3.0)" License and downloaded from freesound.org at the following link https://freesound.org/people/Joao_Janz/sounds/473698/ The file was modified to be mono-channel instead of stereo and downmixed to 16-bit and 22khz, also increased volume The author of "City Noise Inside Apartment" does not endorse my use of "City Noise Inside Apartment" and disclaims all warranties https://creativecommons.org/licenses/by/3.0/ city_ambience02.wav (Originally 222810__diboz__bladerunnercrib.ogg) Made by Diboz as "BladeRunnerCrib.ogg", under the "Attribution-NonCommercial 3.0 Unported" License and downloaded from freesound.org at the following link https://freesound.org/people/Diboz/sounds/222810/ The file was modified to be mono-channel instead of stereo and downmixed to 16-bit and 22khz, also increased volume. The author of "BladeRunnerCrib.ogg" does not endorse my use of "BladeRunnerCrib.ogg" and disclaims all warranties city_rain.wav (Originally 398593__dominik-w__rain-strong-city-street-distant-traffic.wav) Made by Dominik_W under the "CC0 1.0 Universal (CC0 1.0)" license and downloaded from freesound.org at the following link https://freesound.org/people/Dominik_W/sounds/398593/ The file was modified to be mono-channel and downmixed to 16-bit and 22khz The author of "Rain (strong), city, street, distant traffic" does not endorse my use of "Rain (strong), city, street, distant traffic" and disclaims all warranties https://creativecommons.org/publicdomain/zero/1.0/ music01.wav (Originally 423967__soundflakes__crossing-horizon.mp3) Made by SoundFlakes as "Crossing Horizon.mp3", under the "Attribution 3.0 Unported (CC BY 3.0)" License and downloaded from freesound.org at the following link https://freesound.org/people/SoundFlakes/sounds/423967/ The file was modified to be mono-channel instead of stereo and downmixed to 16-bit and 22khz The author of "Crossing Horizon.mp3" does not endorse my use of "Crossing Horizon.mp3" and disclaims all warranties https://creativecommons.org/licenses/by/3.0/ music02.wav (Originally 519430__quetzalcontla__cyberpunk-short-intro.wav) Made by quetzalcontla as "Cyberpunk short intro", under the "Attribution 3.0 Unported (CC BY 3.0)" License and downloaded from freesound.org at the following link https://freesound.org/people/quetzalcontla/sounds/519430/ The file was modified to be mono-channel instead of stereo and downmixed to 22khz The author of "Cyberpunk short intro" does not endorse my use of "Cyberpunk short intro" and disclaims all warranties https://creativecommons.org/licenses/by/3.0/ music03.wav (Originally Dark Dramatic Atmospheric Soundscape.mp3) Made by SoundFlakes as "Dark Dramatic Atmospheric Soundscape.mp3", under the "Attribution 3.0 Unported (CC BY 3.0)" License and downloaded from freesound.org at the following link https://freesound.org/people/SoundFlakes/sounds/423967/ The file was modified to be mono-channel instead of stereo and downmixed to 16-bit and 22khz, also increase volume. The author of "Dark Dramatic Atmospheric Soundscape.mp3" does not endorse my use of "Dark Dramatic Atmospheric Soundscape.mp3" and disclaims all warranties https://creativecommons.org/licenses/by/3.0/ music04.wav (Originally 508004__rokzroom__otherworlds-2.wav) Made by Ronak Raval / RAME / RokZRooM (mQube.in / RAMEofficial.com) as "OtherWorlds 2", under the "Attribution 3.0 Unported (CC BY 3.0)" License and downloaded from freesound.org at the following link https://freesound.org/people/RokZRooM/sounds/508004/ The file was modified to be mono-channel instead of stereo and downmixed to 22khz, also increase volume. The author of "OtherWorlds 2" does not endorse my use of "OtherWorlds 2" and disclaims all warranties https://creativecommons.org/licenses/by/3.0/