==================================================== FIRST OF ALL!!! Extract this file in your /SIEERA/Half-Life/ folder and make sure you have 'Use Folder Names' ticked. This will put all files in their correct places allowing you to play with no problems. ==================================================== Now onto rambling ;D~ ==================================================== KNOWN BUGS: 1) Before you collect the Quad/Invincibility, sometimes the wall's where the glass is sometimes seem to disapear until you move away from your current standing postion. This happened with previous versions of the map, I haven't seen it in this version. If it does occur, don't worry, it's just because of the large amount of cylindrical wall's. 2) In jump 6, you can see the finish through one of the windows. I couldn't hide the ending, nor did I want to delete the window as it was a large supplier of light to that room. If you find any other bugs, email me and I'll try fix them. ==================================================== Compile Time: 7921 faces Create Patches: 51277 base patches 0 opaque faces 1317141 square feet [189668352.00 square inches] 129 direct lights visibility matrix: 156.7 megs BuildFacelights: [197.55 seconds] BuildVisLeafs: [102.31 seconds] MakeScales: [195.80 seconds] SwapTransfers: [14.09 seconds] Transfer Lists : 46187618 transfers Indices : 10875340 bytes Data : 184750472 bytes GatherLight: [4.28 seconds] FinalLightFace: [7.59 seconds] 526.45 seconds elapsed [8m 46s] ==================================================== THE BEAST: P4 2.6Ghz 512 DDR RAM GF4 Ti4600 80GB ==================================================== Last words: conc_strafe2 and quad_rocket3 coming soon :D! ====================================================