Tayconc3 by Alexander Taylor, aka Tayl0r Textures by MacMan and Randy Reddig This is map 3 of the series TayConc. However, it is not essential that you have played the others But if you are finding this one hard, there is a nice difficulty curve throughout the series; good conc’ers can do TayConc with their eyes closed and TayConc 2 without too much foul language. Anyway, this one is set in a city, not any particular city though, and it sure isn’t very city like in layout. But then, if it were we would just walk around and there would be no concussion grenades needed whatsoever. So the mysterious forces that be decided to make random holes and walls for you to hop through like a good scout/medic. The jumps start of "medium" and progress into "moderately hard." Again this map isn’t so hard that nobody -except the 1-2 elitist bastards- gets past the first jump. That said it is not exactly easy; if you think you’re clever because you can jump up the lift in 2fort, it will be a bit hard. *** BUG BUG *** There is a problem on Jump 4, it is quite hard to shoot something in mid-flight when you're dizzy from the concussion grenades and this is not helped by the fact sometimes the shots on the buttons don't register (It's not the health setting). However, you can LAND on the buttons slap it and drop down, and I recommend you do that if you're creating bullet holes on the buttons to no avail. Sorry about that. Notes: * Each jump has a short description telling you what do to. * You can only die on the first jump. * Objects such as gratings and glass break when you thrust your face into them, not when you shoot them (looks cooler that way). * Yes, the usual football secret is here. www.tayl0r.net (it's a zero)