tempest_r3 - by Faelic Quick list of changes since tempest_r2: Added net names to both cap points, consistent with 2fort capture points netnames this should allow caps to be logalyzed now. Added netnames to individual scoring areas on the way out of the base. This will now show the route that the flag took as it is being carried out of the base as well as who got it past which point. A quick summary of the syntax of the netnames for those is listed below. legend: lvl1 1 - FR exit, water side lvl1 2 - FR exit towards T junction opposite lower spawn room lvl1 3 - FR exit towards spiral stairs lvl1 4 - FR exit opposite of 2 lvl2 1 - lower elevator point lvl2 2 - lower spiral point lvl2 3 - water exit stairs point lvl3 1 - initial water point lvl3 2 - top spiral point lvl3 3 - top elevator point lvl4 1 - exit into RR closest to elevator lvl4 2 - exit into RR closest to spiral stairs lvl4 3 - midway water point lvl4 4 - pipe exit into RR lvl5 1 - final water point lvl5 2 - sniper deck point lvl5 3 - main entrance point blue - in the blue base, red scoring red - in red base, blue scoring