_________________________________________ -------- FROZEN_VALLEY_V3 -------- By NedStar -------- Edit by Don Punch _________________________________________ Frozen_valley is a rp city based map for The Specialists. It currently has the following facilities: Strip club. Bar. 4 apartments. Police Department with court yard isolation chambers etc. 5-6 hideouts. Ship. 4 Cargo containers. 5 hobo boxes. 2 offices. 2 meeting rooms. Guard house ( near sea ) Boat house. Hospital. Bank. Hobo area. Gun shop. Aldi markt. Maybe some other stuff that I've forgotten. You are free to use this map on your server. If you use v3 which was originally made for MobiusRP then please don't change any of its textures or make them unreadable by placing something over with it with a plugin. If you work on making your own version of Frozen Valley with the released source then by all means give credits where credits are due. V2 was never finished due to The Ice Cave rp dying out on TSRP and once we made our last comeback there were plans for working on v2, but sadly hammer doesn't seem to work properly on Vista. I would like to thank everybody for their support with this map and there help while making it. Furthermore enjoy the map and keep in mind that this basically was my first proper map where I learned how to use hammer. Due to this some some fps drops may happen on weaker computers, feel free to optimize :P ____________________________________ Source release. ____________________________________ Cause I'm not going to work on Frozen Valley any more nor plan or able to do so. I've decided to publicly release it to the public. You are allowed to edit the map in any way just give proper credits where they are due and respect the author, me. I mainly release this map for others to learn from and work on improving Frozen Valley to its full potential. Keep in mind as stated above this was one of my first maps where I rly learned how to make maps properly with hammer thus making not everything as optimized as it can be. The main concern is the draw distance from one side to the other side of the map, with ts3 released it should be possible to make the view distance considerable shorter and add snow/fog to cover up the distance you can see. This is for future mappers to do :) If you decide on working on Frozen valley, I wish you good luck and let me know how it turns out. ____________________________________ Thanks for all the Fish ____________________________________ Furthermore I would like to point out that The Ice Cave TSRP will never come back again. I've recently have gotten several requests to restart The Ice Cave TSRP so consider this my final answer. The Ice Cave TSRP was great while it lasted and I enjoyed it a lot, although its a lot of work I wish to thank all the rpers I've played with and thank the loyal The Ice Cave players. I salute you with cake ! ************************************ ------------------------------------ Don Punch's 2 cents ------------------------------------ ************************************ I would like to thank NedStar for helping out on his forums(www.theicecave.net) with some issues I had while updating the map. I will also be releasing the source, as there is still room for more stuff in this map. (Still about 15% space for clipnodes and leaves) I have also included the bcp and log files for zhlt so you dont have to try and figure out how I compiled this beast. If you have any questions or comments about this version of the map, you can contact me at www.projectmobius.pforum.biz or at www.theicecave.net Thanks for checking out this version ///////////////////////////// Don Punch MobiusRP http://projectmobius.pforum.biz/forum.htm - All credits for original map and source to NedStar - v3 completed on Thursday June 18, 2009