================================================================================ * EPISODE INFORMATION * -------------------------------------------------------------------------------- TITLE : ADAM FILENAME : ADAM.ZIP .zip CONTENTS : adam.txt, config.cfg, liblist.gam, pak0.pak, adam.wad cached.wad, hints.txt NUMBER OF MAPS : 18 small maps. AUTHOR : Grey Dog e-Mail : greydog98@hotmail.com HOMEPAGE : http://www.planethalflife.com/greydog/ DATE : 04/20/2000 GAME PLAY TYPE : Single Player only. EST. PLAY TIME : 2-3 hours -------------------------------------------------------------------------------- SINGLE PLAYER : 1 Player Respawn Points per map. CO-OPERATIVE : No DEATHMATCH : No SUGGESTED PLAYER LOAD : N/A DIFFICULTY SETTINGS ? : Yes NEW TEXTURES ? : Yes NEW SOUNDS ? : Yes CD TRACK # : Some tracks will play from the CD while playing. -------------------------------------------------------------------------------- * EPISODE DESCRIPTION AND STORY LINE* (Important, please read!) -------------------------------------------------------------------------------- PREFACE: (Who are you and where do you come from) You are Adam from the planet Esidarap. This planet is prestine with no violence, weapons or pollution of any kind. The members of this society have never been exposed to the evil ways of other primitive planets and Esidarap's world council want to keep it that way. The people of Esidarap are born with genetics that are pre-programmed toward the persuit of peace, love, liberty and freedom. There are no governments, police, religions or military. They do not have or use; money, status symbols or class. In fact, everything on Esidarap is FREE. Esidaraps are geneticly motivated to be the best they can be and spend their time in the persuit of arts, science and humanity. People only do what they love to do and everyone is happy on Esidarap. They believe that everyone is created equal and that society is only as strong as it's weakest link. They take pride in insuring that there are no weak links for anyone! This may at first seem ridiculous and non-functional, but it is working and working well. Only those who love growing things become farmers, only those who truely love healing become doctors etc. As, everything on Esidarap is free and there is no money, all motivations toward profit has been eliminated. There is no one earning $60 million a year while others only earn $10k a year. There is no such thing as the "haves and have nots". Everyone lives in the same style of shelters. Diamonds are used for drill tool bits and are not worn by people. To prevent cliche's or isolated groups of people from forming, Esidaraps use only one language. Creating new words not known by others is frowned upon. No one owns anything but rather, everyone owns everything. They believe that acts of kindness and love are to be shared and expressed with all people. Anything that has the potential of separating people or causing dis-harmony in any way, has long since been abandoned a thousand years ago. There are no unpleasant functions or "jobs" on Esidarap. There are no garbagemen, waitress, butlers, servants, taxi or chauffers. There isn't any cars on Esidarap. Any activity that could produce waste has either been eliminated or a new method has been devised that does not produce pollution or waste products. There is no need for marketing, so products are not packaged. Need a factory built? Those who love to build things will help you, free. Don't want to work? Only want to play tennis all day? No problem, people will come and watch you do what you love to do. Do you only want to sit and play computer games all day? Great, beta-testers are needed all the time. Get the picture? As Adam, you are motivated to protect your society and Esidarap from all outside influences and invaders. EXTERNAL EVENTS: The year is 2100. It has been 40 years since the Black Mesa fiasco on planet Earth. Currently, Earth has perfected stealth technology to the point of complete invisibility. This is a threat to Esidarap, as the CIA in a joint venture with the military has adapted stealth to be used on interstellar space ships. These ships could pass undetected through Esidarap's "First Strike" defense system which is located on Esidarap's 4 moons. This defense system was built by the wise founding fathers of Esidarap over 2 thousand years ago to keep the planet isolated and protected from the evil and primative influences of other less advanced alien cultures. World Council in it's wisdom and knowledge of Earth, know it is only a matter of time before the first Earthling religious missionaries arrive to convert, "brainwash" us poor ignorant Esidarap savages into submission prior to their total occupation of Esidarap. We cannot allow this to happen and must take action to prevent Esidarap from becoming another colony of Earth. MISSION OBJECTIVE: World Council has accepted your request to volunteer for the mission. We trust you have completed the DNA reconstruct in order to impersonate a scientist we have selected at random. His name is Gordon Freeman. We have captured and teleported some of the Earth military creatures for you to examine. They are stored on an abandoned Earth Space Freighter. Some of these violent creatures are wearing "Stealth Belts" and are virtually, invisible. We have also found some of their primitive weapons, which you should study and learn how to use. You must learn how these creatures react, fight and kill. Adam, we are sorry to say that you must learn how to kill. When you are finished with these sample beings, destroy the space freighter and use the ITR (Intergalactic Teleport Ring) to transport down to the planet Earth surface. World Council has studied and learned that in order to prevent Earth creatures from learning about us, you must go back in time and prevent the invention of "Stealth". We have learned that 40 years ago, one individual was responsible for the idea and creation of the "Stealth Belt". During the 40 years that followed, this technology is refined, perfected and applied to space ships for intergallactic exploration or military purposes. The inventor of "Stealth" is a scientist named Einstein and was working in a location called Black Mesa 40 years ago. Fortuneately, the Earth creatures don't know what these ITR's are. They believe they are some kind of metal artwork peace symbol from a period they refer to as the 60's. They have some of these ITR's stored in sheds and some are on display as artwork. Time travel nodes are generated and date locked based on the first time an ITR is used. The ITR located in the abandon space freighter will automatically generate a time node, which is pre-programmed to a time when it was first used, which oddly, is also roughly 40 years ago. There is another ITR on display somewhere within the Black Mesa facility. You must find it in order to get back to the present time line and return home. To activate a dormant ITR's time node you must apply a high velocity impact to the right hand 3:00 o'clock position or east side. This creates a golden time node within a random radius unique to each ITR. Jump through this time node to return to the present time line. Time nodes are tied to the ITR function and will activate an ITR's teleport capabilities on the ITR located in the future automatically. Adam, you must find this Einstein and terminate him. Completely destroy the facility he is working in to prevent others from learning about or creating "Stealth". You are also requested NOT to harm or terminate ANY other scientists or creatures as we want to minimize the potential for time-space event corruptions/distortions. You are however, authorized to disable/terminate any creature that stands between you and your mission objective. Good Luck, Adam Our world and way of life is in your hands... -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- BASE MAP USED : None, All New Maps From Scratch. PREFABS USED : Adam Grebinsky [ShadowByte] - Cargo Truck prefab. : David "DEfusion" Spurr - Bazooka weapon model : Kris Hauser - naked "Nympho Model" EDITORS USED : Worldcraft 2.1 , UTILITIES USED : GenSurf 1.5 Beta, Wally 1.48B Beta, Paint Shop Pro 6.0, Model Viewer 2.0, Zoners Half-Life Tools, QPed 2.11, KNOWN BUGS : None. R_Speeds are a little high in 1 or 2 of the maps. UPDATE: July 1, 2000 There is an orphan trigger_changelevel in map level9 to level9a this is not a problem, unless you are using cheat codes. If ADAM crashes giving the error: "Can't find Landmark LM9to9a" It's because of the orphan trigger and using cheat codes. Given that ADAM is already posted around the world, trying to provide an update to fix this bug is impossible. Maps run ok on my AMD K6-2 300 with a Voodo 3 2000 in 800x600 miniGL video mode. COMPILE MACHINE : AMD K6-2 300 Megahertz CPU 64 Meg Ram DESIGN/CREATION TIME : Months COMPILE TIME : Days -------------------------------------------------------------------------------- * WARNING * -------------------------------------------------------------------------------- This Half-Life addon is rated "R" restricted. Contains scenes of nudity, sex, violence, killing and language of an adult nature. You must be of legal age in your country to play or view this add-on. If you are not of legal age, then you do not have the author's permission to play this add-on. Grey Dog Productions, takes no responsibility for under age players, viewers or anyone who may become offended by this addon. -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS, INSTALLATION AND GAMEPLAY INFORMATION * -------------------------------------------------------------------------------- INSTALLATION: Use WinZip to unzip the contents of ADAM.zip into your C:\Sierra\Half-Life directory. CAREFUL: Make sure that WinZip has the "Use/Retain Folder Names" option checked, or you will end up destroying your Half-Life game by overwriting the pak0.pak file! The end result is that all files should be in c:\Sierra\Half-Life\Adam\ directory. Start Half-Life and select "Custom Game" from the menu. Select Adam from the custom game list and Activate it. Choose a skill level and play the add-on. NOTE: You might want to copy/paste your own personalized keyboard config file into the root of the Adam directory in order to keep your existing keyboard configuration. Simply copy the config.cfg file from your C:\Sierra\Half-Life\Valve directory into the C:\Sierra\Half-Life\Adam directory. Please read the "Story Line" to appreciate your mission and this episode. STRATEGY OR GAMEPLAY STYLE: The episode is challenging enough on skill level "Medium". Autosaves have been placed in the maps, so if you get smucked (you will) simply press the left mouse button to re-load the autosave. There are also some auto-reloads in a few maps where I know you will get smucked. Wait for it and the map reloads for you. ADAM requires that you adjust your gameplay method depending upon where you are in the episode. Some areas require Strategy to succeed and be prepared to change that strategy as you progress through the episode. If you find you are getting smucked (killed) way too often, this means it's time to change your approach or strategy to meet the demands of the new situation. Weapon selection is important. Try to select and use the best weapon for the job at hand. Health, some areas require a minimum level of health to succeed. If you were sloppy and have low health levels going into a new area, you may not succeed no matter what strategy you adopt. You simply won't have the health points needed to pull it off. ADAM will put many of your gameplay skills to the test. Also, there are clues to the Fuse Bar problem, but you will have to be looking for them! One area in the episode "Leap of Faith" is kind of silly and you will die several times (it has auto-saves and auto-reloads though), until either luck or the process of elimination brings you success. I decided to include this area anyway, because it adds to the atmosphere and hey, I wanted you to feel the free fall experience. Very Cool ! Use stereo headphones for best results. The stereo headphones I use cost me $1 dollar, at the Dollar Store (works great, wouldn't play Half-Life without them!) -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Note: at the end of this episode, visual credits will be shown twice. Charactor Models Used : Kris Hauser - naked "Nympho Model" hauser@uclink.berkeley.edu Mechanical Models Used : Adam Grebinsky [ShadowByte] - Cargo Truck prefab shadow@cadvision.com David "DEfusion" Spurr - Bazooka weapon model dave@daspurr.softnet.co.uk -------------------------------------------------------------------------------- * COPYRIGHT/PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. Under age players do not have permission to play this episode. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then please, DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Half-Life map review sites may post Adam for download if they email me of their intentions. [END OF TEXT FILE]=========================================================