Title: Diner Author: Ryandor Date: Aug 30, 2003 Theme: Small building: Defend/Takeover Game Mode: Halflife Deathmatch Players: 2 - 4 Construction Time: 1 week Editor Used: VHE 3.4 Compile Machine: AMD 1.67GHz, 1GB ram, ATI Radoen VE (7000) 32MB Compile Time: About 3 minutes Base: From scratch Prefabs: Yes, Crinity's bathroom set (modified), trashcan and one of his chairs. http://www.planethalflife.com/crinity/prefdec.htm Custom Textures: A couple modified from halflife.wad, and the Diner sign. Known Bugs: None known Notes: Originally just thrown together for me and a friend, I decided to touch it up and release it. Since this was just a quick map, there's not a lot of optimization. R_speeds get to ~1000 in a couple places, but a decent spec machine should handle it fine. Map details: Basic small diner, with most weapons. Designed as a "king of the hill" where one person/team controls the diner and the other person/team tries to take it over. I may make this into a CS or TFC map eventually (especially if someone requests it), when I get a bit better at making maps. Instructions: Unzip the files in this archive. Place the map, diner.bsp in your half-life/valve/maps directory. E-mail me with any comments on the level, praise or criticism. Any feedback is much appreciated: ryandor@ryandor.com Thanks to (in no particular order): VERC Collective, The SnarkPit, TWHL. Crinity for the prefabs Valve and Sierra for a great game Copyright: You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. -Ryandor ryandor@ryandor.com Stats: Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 61/400 3904/25600 (15.3%) planes 5112/32767 102240/655340 (15.6%) vertexes 3638/65535 43656/786420 ( 5.6%) nodes 1561/32767 37464/786408 ( 4.8%) texinfos 1069/32767 42760/1310680 ( 3.3%) faces 2657/65535 53140/1310700 ( 4.1%) clipnodes 3251/32767 26008/262136 ( 9.9%) leaves 1157/8192 32396/229376 (14.1%) marksurfaces 3588/65535 7176/131070 ( 5.5%) surfedges 12549/512000 50196/2048000 ( 2.5%) edges 6718/256000 26872/1024000 ( 2.6%) texdata [variable] 112084/4194304 ( 2.7%) lightdata [variable] 324531/4194304 ( 7.7%) visdata [variable] 27529/2097152 ( 1.3%) entdata [variable] 12060/524288 ( 2.3%) 95 textures referenced