------General Information-------------------------------------------- Title : Zeta Sector Filename : dm_zeta.bsp Author : Andrew Weldon Author E-mail : falcon_x32@yahoo.com Description : 8-12 player Deathmatch Previous Maps : dm_phl -- Planet Half-Life HQ funny_cratemaze -- CrateMaze (SnarkPit's funny map contest) ------Credits and Thanks--------------------------------------------- Valve Software Gearbox Software Dave Johnston ------Play Information----------------------------------------------- Deathmatch : inDEED Single Player : no Map Description : see above 8-16 players recommended ------Map Information------------------------------------------------ New Textures: one, compiled into bsp New Sounds : nope Third completed map from me. ------Construction--------------------------------------------------- Base: scratch Editor(s) used : Worldcraft 3.3 Compile Machine : AMD Athlon 800, 192 mb RAM. Build time : about 20 days Compile time : 15 minutes Playtest time : a couple hours ------Map Instructions----------------------------------------------- Unzip "dm_zeta.bsp" into your valve/maps/ directory. If you're going to start a server, I would assume you already know how to select the map and begin the game. If you are joining a game using this map, I assume that you also know how to start playing this map. If you're really bored, my test info_player_start is still in the map, and you can run around and blow yourself up. If you're into that kinky stuff. This map is (c) 2001 Drew Weldon. Enjoy. Drew Weldon's map making "talents" will return in one of these current projects: OpFor single player campaign: Nova 001 Half-Life Deathmatch: Facility 15 (dm_fac15) Counter-Strike: Silo 6A (de_silo)