INTRODUCTION: Title : Assault on Pelham 123 Type : Half-Life 1 deathmatch level Date : 19th May 2001 Filename : keved_hl1_dm11.bsp Filesize : 5.75mb Author : Kev Edwards Home Page : http://www.keved.com Email Addess (home) : Email Addess (work) : kevin.edwards@warthog.co.uk CREDITS TO: 1) Valve/Sierra. 2) The Zoner compiling tools verson 2.5 3) A few custom textures used without permission from Quake 3 Arena, Unreal Tournament, & Kingpin. Apologies for ripping. Make sure you buy all 3 games if you haven't already done so! 4) Textures credit: the creators of the official texture wads included in Counter-Strike. 5) Textures credit: a few from each of the awesome PC games Swat3, Deus Ex, and Kingpin. Buy them if you haven't already done so. Please refrain from playing this map until you have. 6) Textures credit: the 'megawad' textures, compiled by Cremator. 7) Steve "Salamander" MacCullum for the police cars & textures. Used with permission. Email; steve-mc@home.net 8) An unknown author for the burnt out cars (which I altered to suit, and added the fires.) 9) Scary_jeff for the Jumbot route file, included in the zip file. Thanks! http://www.planethalflife.com/scaryjeff INSTALLATION: keved_hl1_dm11.jrf into ...\\jumbot\wpfiles All other files into ..\half-life\valve\maps\ PLAYERS: 8-32 players. FEATURES: - Two sets of "maintenance doors" are locked by padlocks. Shoot the padlocks to open the doors. - Security camera systems & monitors are located in two areas, one cluster of monitors giving access to the exterior camera system, the other cluster to the interior cameras. - When using the included Jumbot route file (.jrf) please note that the bots have trouble reaching the Gluon/Egon, which is placed behind sets of doors & padlocks. Make sure you shoot both padlocks to open the doors.