Instalation: extract the zip file to [default] c:/sierra/halflife/gearbox/maps ================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : park2000 FILENAME : op4_park2k.bsp AUTHOR : Finger aka [pHenyl]catalyst DATE : 05/17/2002 GAME : half-Life opposing force map. EMAIL ADDRESS : mooreduncan@hotmail.com -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- THEME : This map was my recreation of one of my favorite maps: op4_park. I thought it would be quite a challenge to recreate this map in a different style. During the construction, I decided to add another area to the already large map. OPPOSING FORCE : Deathmatch SUGGESTED PLAYER LOAD : I have played some good 1on1's with this map...although its huge. It is also well suited to hold a large crowd...up to 16. NEW TEXTURES : I modified a handful of Halflife textures to better suit the map. All new textures have been compiled into the bsp. NEW SOUNDS : none CD TRACK # : none -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- EDITOR(S) USED : valve hammer editor 3.4 OTHER UTILITIES USED : HLCC w/Zoners compile tools KNOWN BUGS : none COMPILE MACHINE : pentium3 1gig. 512 megs RAM. compile time : 1hr, 45 mins time spent on building : on and off for the past year -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- My close friends in the game and clanmates. Special thanks to Joe for inspiring me to even start this project. Thanks to the whole op4 community for constantly nagging me to finish the project...who knows how long it would have taken otherwise. Of course, Valve, Gearbox, and all who contributed to the mapping tools and community. ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- This map may not be distributed without the inclusion of this txt file. Duncan Moore ....I have included in this zip file, a demo showing how to use some of the "ramps" that I built into this map. And for those who notice...yes, the P2K sign is supposed to be backwards. Look at the PX in the original op4_park.