++++General Information+++++++++++++++++++++++++++++++++ Title : SPASM_Remix Filename : spasm_r.bsp Author : Casey 'Warpig' Hawley Email : chawley@whoever.com Description : Half-Life Deathmatch # of Players (size) : 2 - 12 (medium) Ok, I wanted to do a remix of Spasm because I became irritated by the little bugs that became apparent after its original release. (See bug fixes below) Plus, I wanted to bring more colored lighting into play in order to enhance the architecture and mood of the map. The gluon alarm now sounds throughout the level, which was my original intent, as it makes it even riskier to try for it. I also added a small extension to the map that includes a secret area. Can you get inside? :) ++++Mapography++++++++++++++++++++++++++++++++++++++ 1996 / The Pen (Quake: Final Arena) 1997/ Mansruin (Quake 2 DM - unreleased) 2001 / SPASM (HLDM) 2001 / SPASM_Remix (HLDM) ++++Play Information+++++++++++++++++++++++++++++++++++++++ Deathmatch : Yes Single Player : 1 for test/debugging only ++++Map Information+++++++++++++++++++++++++++++++++++++ New Textures : None New Sounds : None Bugs fixed: - Gluon button fixed - "Sliding stones" above fountain fixed - Game text fixed ++++Construction++++++++++++++++++++++++++++++++++++++++++ Base : spasm.map Editor(s) used : WorldCraft 3.3 Compile Machine : AMD K7 750, 256mb ram Compile time : 26 min. Creation Date : July 30, 2001 ++++Instructions+++++++++++++++++++++++++++++++++++++++++ Extract the contents of the .zip archive into your Half-Life\valve\maps directory. ++Additional Info++++++++++++++++++++++++++++++++++++++++++++ Thanks to Valve for bringing us Half-Life. Thanks also to those who brought the bugs in the original Spasm to my attention. There are a couple spots where r_speeds spike a bit high, but they are in low traffic areas. ++++Copyright-Permissions++++++++++++++++++++++++++++++++++ This UNMODIFIED file MUST accompany the BSP in any form of distribution. These files may be distributed freely. Drop me an email and tell me if you like the map!!