STARTREK_RO.BSP Map final Compiled: 01-12-02 Title: Star Trek 2002: The Battle For U.S.S. Atlantis File Name: startrek_ro.bsp Development Time: Over seven months Creative Design Team: Grimlock & Dr. Atlantis Lead WorldCraft Designer: Grimlock (Richard Outman) Custom Textures: Dr. Atlantis (Timothy J. Outman Jr.) Lead QA Testing: Dr. Atlantis (Timothy J. Outman Jr.) Web Site: http://www.somethingdied.com Email Address: murder@somethingdied.com Tools Used: WorldCraft 3.3, Zoner's, Wally, Photoshop, MS-Paint This File: Compiled form content by Grimlock & Dr. Atlantis Document text formatting by Dr. Atlantis ----- Map Description ----- The U.S.S. Atlantis is a Starfleet deep space science vessel that has been taken over by an unknown group of people who are fighting for control of the ship. This map is packed to the Half-Life engine's limits with all sorts of interactive features. You'll be clicking for days before you figure everything out. The most amazing thing is that its all just one file, the BSP. Some WorldCraft Stats Solids 5320 Faces 30837 Point entities 611 Solid entities 394 -chart (zhlt expert) info available by request: murder@somethingdied.com ----- Cool Map Features ----- Traps (you'll have to figure out how to activate them) 1. Bridge snark trap 2. Science room snark trap 3. Science room acid pit trap 4. Transporter room laser trap 5. Lowering the airlock force field trap outside of the shuttle bay control room 6. Lowering the force field in the main shuttle bay from the shuttle bay control room - Backfire on the person above by opening the floor via control panel in shuttle - Raise shield with "override" buttons next to shuttle bay entry points 7. Acid pit trap on upper shuttle bay control room deck 8. Reactivating shield inside Jefferies tubes with weapons in them frags person inside (you'll know when you look around) 9. Shuttle bay snark trap (for fraging those players that just won't get sucked out into space (stop under shuttlecraft ramp) or just to see them dart around the shuttle bay. Interactive Stuff 1. Press "e" on every panel/button - 80% do something (ranging from beeps to opening maintenance doors to get weapons) 2. Cargo lift in cargo bay 3. You can frag with the phasers in the shuttlecraft 4. Opening and closing back shuttle door 5. Unique armor charger in shuttle bay with dilithium crystal beam(press on panel) 6. Lights can be turned on and off here and there for some sniper/ambush action 7. Multi-point transporter pads (each has more than one destination point) 8. Transporter pad in shuttle 9. Toggle the main viewer screen to switch between three different space screens and rotating map "movie" credits. …and more. Go take a look around and don't forget to use the "use" key. ----- Known Issues ----- 1. LAN Games: In LAN mode the throwable items (bag bombs, snarks, grenades, etc.) for some reason seem not to respawn. The map is very complex and seems to eat up more memory than the HL-Client LAN based server can handle as far as we can tell at this point (this only effects you if you're not running a dedicated HLDS server and trying to have the Half-Life client host the map). If you have any information regarding this strangeness, e-mail us. If a way for it to work properly in LAN mode is brought to our attention, we will release a second version of this map that fixes the problem. This map does not have the problem mentioned above when hosted by a dedicated HLDS server under Windows 2000 or RedHat Linux. 2. Turbo Lift: After release, we discovered that the Turbo Lift sometimes snags players when a server lags causing them to get caught. This seems to be a bug in Half-Life itself. This problem never happened during extensive QA testing, but if we discover a fix, we'll release a second version of this map. ----- Other Kick Ass Map Releases ----- Closetrats2002.bsp Based on a map created by onesneakymouse (closetrats.bsp) - received a major face-lift by Grimlock and onesneakymouse. Released 01-11-02 Atticrats_ro.bsp This map is a very colorful rat scale level based in an attic. All lighting comes from realistic sources (cool 3D glow sticks, glowing acid, glow in the dark stickers, etc). Offers the chance to frag Osama (shoot him or just press the little button next to him…lol)!!! Custom textures (including Osama… lol) by Dr. Atlantis. Released 11-11- 01. Starcraft1-ro.bsp Just a quick release of part of what was going to be a TFC map (one of two command centers; its design was based on the game "StarCraft" by Blizzard). Released 08-01. And of course more to come… the next map will feature a Starfleet vs. Borg encounter with you the player in the middle of all the action (HL DM). We'll include custom sounds, textures and models so keep an eye on www.somethingdied.com for more details… ----- Map Play Modes ----- Single player start Yes, but no monsters - placed one to take good clean screen shots Coop Doesn't seem to work in HL at least the info_coop doesn't Multi-player This is a multiplayer death match map ----- About the Grimlock Arts Development Team ----- The Grimlock Arts Development team consists of Three individuals currently but hopefully will expand to an even larger mapping group and a possibility of expanding into MOD creation. Here are the individuals and their affiliation: GRIMLOCK (Richard Outman) Lead Map/Creative Designer, 3D Artist, and Map Build Engineer Dr. Atlantis (Timothy J. Outman Jr.) Creative Design, Custom Texture Artist, QA Management/Map Testing, Owner/Administrator of our four HLDS servers, and web master/creator of www.somethingdied.com. The Reaper (Thomas Outman) Map QA Tester ----- About Dr. Atlantis's Company: GlobalDataCenters.com ----- Our Company GlobalDataCenters.com was founded to meet the growing need for Information Technology consulting services, Internet services hosting, network performance monitoring, wireless Internet access, and custom hardware/software development. Our Mission Our primary mission is to provide the highest quality IT solutions to help you meet and exceed your business goals. Our Partners Our list of partners is always growing and includes companies such as Dell Computer, Netopia, SonicWall, SMC, InternetConnect, Westell, and Insight.com. Our Founders Timothy J. Outman Jr. President & CEO William R. Foster CFO & Vice President of Operations Our IT Solutions and Services We are your "one-stop" IT shop: Information Technology Consulting Services - IT Project Management - LAN/WAN/Data Center design and deployment - Network Security Management & Analysis - Windows NT/2000/XP, Linux and Solaris Systems Administration - Oracle, Informix, and MS-SQL Server Database Administration - Lucent and Nortel PBX Administration - Network & Server Troubleshooting - Premise Data Wiring Installation and Troubleshooting - Computer Room and Data Center electrical wiring installation and Troubleshooting Internet Hosting Services - Full Web Site Hosting - Hosting of DNS, Mail (POP3/SMTP), and FTP - Full Network and Service Monitoring and Reporting - Co-Location Services Wireless Internet Access Services - Call us for availability, pricing, and general service information Engineering Software/Hardware Development Services - Custom Software Development - Financial Systems - eCommerce Web Sites with full back-end integration - Custom Windows applications - Custom Hardware Development - Firmware design and development - Custom hardware design, development and prototyping Our Contact Info: Phone: (831) 206-5881 Fax: (831) 637-0132 Email: sales@globaldatacenters.com Web: http://www.globaldatacenters.com ----- Special Thanks In This Creation ----- - First of all I would like to thank anyone that actually read all the way down to this point and didn't just skim to the sliding of the bsp to the \valve\maps folder… - The Grimlock Arts Team… - GlobalDataCenters.com for hosting the servers and our web site - …and thanks go out to anyone who enjoys playing this map …if you really like this map, you can send donations to murder@somethingdied.com.... just kidding, enjoy the map everyone. We'll be releasing more in the near future. Of course, we wouldn't kick and scream if we found a nice fat check in the mail... ----- Other ----- Star Trek is a registered trademark of Paramount Pictures. This map may be distributed ONLY on a "not for profit" basis.