=================================================================================== DATE: October 19, 1999 (final release) =================================================================================== Title : Tremor Canyon Files : tcanyon.bsp , tcanyon.jrf Author : QS (Stephen Smart) Email Address : quantumsaint@yahoo.com Homepage : http://start.at/the.page (Quake2 levels availible) Description : A medium sized DM map for fraggin around in with rocks and earthquakes. This map is supposed to be more of a natural enviroment (all rock other that the lights). Includes all weapons except for the HORNET GUN. =================================================================================== --ADDITIONAL CREDITS-- Playtesters: David, Darrell, Pat, David, Lurker (Lurker's Lair), Un_Ethical, Prometheus, Kman ========================================================================================= --PLAY INFORMATION-- Game : Half-Life Level Name : Tremor Canyon Files : tcanyon.bsp Single Player : No Cooperative : No DeathMatch : Yes MAP # of PLAYERS : 3+ Difficulty Settings : No Platform(s) used : P200mmx 32MB mem and AMD K6 300 64MB mem Editor used : WC (for compiling also) Known bugs : The bots hate lava pits:) New sounds/textures/entities : NO ============================================================================================ =========================================================================================== --LOADING INFORMATION-- Download, unzip, and put the .BSP file in your c:\sierra\half-life\valve\maps directory (your drive letter may be different). Its that easy...Done --Additional Notes-- This is the 10th map I made for HL. This was basically an experiment to see if I could do more natural looking rocks than I have seen in other maps. I feel it came out real well. I know the man-made flourescent lights kinda look outta place but that was really the only thing that looked OK. Think of it as a Carlsbad Caverns type place:). I am including the JUMBOT ROUTE FILE (jrf) but they tend to dive into the lava quite a bit. If you are intersted in getting possibly a better jrf for this map you may want to request it from the experts that make jrf files from one of the sites on the internet. Also, the r_speeds get up as high as 580 in one spot. This is higher than I like to go but doesnt seem to slow down play as far as I can tell. ============================================================================================ --LEGAL-- This Half-Life map/level (Tremor Canyon-tcanyon.bsp) is (c) 1999 Stephen Smart. DO NOT put this level/map on any sort of commercial product or compilation unless you have permission from me. You MAY distribute this BSP file through any other means, provided you include this .txt file (unaltered) and it is free of charge. Do not modify this BSP in any way.